- Year: 2022
- Type: Exhibition
- Date: December 19th to January 22th
- Location: 161, 167 Oxford St, London.
Cycles is a digital piece that approaches the passage of time from a poetic perspective. The scenic architecture plays with depth perception and the extension of the physical world to an untouchable infinite reality, while setting the stage for multiple situations that happen simultaneously. Natural lights emphasize a timeline that tints a static environment as the character elements evolve and interact with the space in a performance that becomes inherently chaotic over time.
Inspired by theatrical scenography and architecture, two disciplines that I have repeatedly been exploring in the last few years is where this exhibition was born. My main idea was to use LED screens as an extension of the physical world into an imaginary world. Using them as windows allows us to see toward the other side. For this, I started by recreating the whole space digitally to capture points of view and perspectives and generate a more defined immersion. The next step was to create the space.
Cycles talk about the passage of time from a poetic perspective. Each area has their own situations and actors. Some of them have already accompanied me during these last years, such as the sun, the moon, and some other planets of my creation. Accustomed to seeing them on the horizon, I like to bring them to our scale. Their presence always tells us something about time, and they are the best to talk about cycles. Particular behaviors invade each area and each character. Everything seems to be the same and repetitive, as in our routines, but each cycle is different. The passage of time intensifies each situation, creating a piece that also works in phases, like our life itself.
It was my first time involved in a project of such a technical dimension, 63 linear meters inside and another 40 on the outside. So the rendering process for so many screens has been extraordinary, taking about two months of work. But the result has been just as I had imagined and very proud to have done something 100% made to measure. I hope you can enjoy it!
Creative Direction: Ezequiel Pini
Film Direction: Sebastian Baptista
Art Direction: Jesus Mascaraque, Ezequiel Pini
3D Design: Andy Lipe, Thiago Tallmann, Jesús Mascaraque, Ezequiel Pini, Nil Estany, Julia Ippolito
Animation: Sebastian Baptista
Simulation: Nil Estany
Post Production: Thiago Tallmann
Sound Design: Aimar Molero
Words: Artur de Menezes