Morbo
- Year: 2015
- Type: Digital Art
Exploring the obsessive curiosity on the thin limit between the aesthetic pleasant and the unpleasantness, emerges “Morbo”.
Attracted by the organization of the space, these graphic designers and art directors create their experiences in a world of three coordinates, where the volume is constant. This exhibition’s purpose is to give a new signification of the still life with a series of hyperrealistic works. Interpellation of natural and invented truths, watching the remains of a recently occurred apocalypse and discovered in inhospitable beaches at the right moment when the sea downs.
So we find with amorphous forms created by the caprice of the centrifugal force from nature, that creates assembled bodies, composing scenes arranged in digital paintings and a sculpture Printer 3D.
– 6 artworks of 1m x 1m framed and printed on canvas.
– 1 3D print sculpture of 30 cm height inside a designed bowl. Printed by Mariel Lluch
– 6 frames of 30x30cm. Same artworks but in a clay version. Without materials and colors, white sculptures.
To show previous versions before the shading and coloring process of design.
Mounting done by Ezequiel Verona and Marcela Gala Galardi
Printed and framed by PuntoImpreso
Art Direction and 3D development: Six N. Five
Curated by: Icon Design, by Natasha Ygel.
3D Prints by Mariel Lluch. Wip3D
Structures & Wood construction Heidi Jalkh
Printed and framed by Puntoimpreso